Give your custom character a name you can call out
Larian’s character profiles display names alongside details such as class and background. Use your own background idea as a prompt for writing. Then choose the part of the name you expect friends to say in conversation. This workshop compares text locally with the party names you supply.
Start with a spoken name and an optional second word
Pick a word you can say comfortably when speaking fast. A second word can give it a different rhythm or recall an object, promise or place from your own character notes. With three words, decide which should lead before testing any combinations. The generator keeps whole words and offers different orders, shorter forms and pairs.
Try Vela Brindle as a demonstration. If Vela is the part you would naturally use during play, keep that in mind when judging the longer phrase. If you like the second word more when you hear it first, compare the reversed option. The two drafts may tell the same story in your notes but work differently when you need to address one person.
Compare both the full label and the word you would actually say
Paste each party member’s character name on its own line. A full text match gets its own flag. A shared first word gets a separate flag even when the rest differs. For instance, Vela Brindle and Vela Darn are different full labels but both start with Vela. That matters if your group usually shortens names to the first word.
The comparison ignores case and extra whitespace. It only uses the lines you supply, so update the list when another player settles on a name. An empty list means there is nothing to compare. When a result shows no match in your list, you can still spot a close sound that the spelling check misses.
Run a short spoken test with your finalists
Read each first word in an instruction you might actually use, such as asking a companion to wait or follow. Put the two closest options next to each other and say them at the same pace. If they run together, change the leading word or pick a short callout you can remember. Changing only the last word may leave the same problem during conversation.
For a solo run, substitute names from another save or any characters you personally confuse. You can use the same check to separate two new drafts before picking one. Keep notes about accent and pronunciation for yourself. The workshop checks literal text and first words, so the spoken comparison is your judgment.
Copy the candidate and review the game field
Copy the draft you chose and review it in the game’s current entry field. The button copies only that candidate. The comparison labels and party list stay on this page. The workshop never edits saves or checks availability. If the field rejects a draft, use the game’s response and try a shorter option or revise your spelling.
Common questions
Should I change a name if only the first word matches?
Consider how your party speaks. If everyone uses the whole name, the distinction may be enough. If they shorten both names to the same word, choose a different lead word.
Will the tool tell me whether a name fits the setting?
It uses the words and comparison names you provide. Treat the output as a draft and make your own judgment about the character.